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Keep Away

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Devlog

  • Version 0.06.4
    September 24, 2020 by Yeke
    Hi there with a quick update! We have added Tier 3 units. Also fixed issues with slinger. Please let us know what you think :)... Continue reading
  • Version 0.06.3
    September 22, 2020 by Yeke
    Hi there with another update! 2 new units are added which are stronger versions of first tier units! Tier 2 archer can shoot 2 arrows at once. Tier 2 knight is much more tougher than Tier 1 knight. Re... Continue reading
  • Version 0.06.1
    September 14, 2020 by Yeke
    Hey there! Massive update is on! We proudly added mobile controls. You can try it on your android device. Also unit purchases and upgrades can be done in new Barracks now. We also rewamped spawning s... Continue reading
  • Version 0.05.3
    August 28, 2020 by Yeke
    -Player can move now -Goblins will not spawn when Shields start to spawn -Hitboxes and hit mechanics fixed. Single hit will now hit single enemy -Game is easier now -Some sort of parallax added to the... Continue reading
  • Version 0.05.2
    August 27, 2020 by Yeke
    0.05.2 -Shooting mechanic is changed. Use spacebar to shoot -Archer Spawn = 50g (-10) -New enemy: Shield Savage (Can:5,Gold:4) -Knight's death sound bug is fixed -Certain adjustments on spawn rates... Continue reading
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